bugfixes
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@@ -34,28 +34,6 @@ export const ShapeType = {
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}
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function updatePoints(shape, points) {
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shape.lock++
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try {
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chart.getShapeById(shape.id).setPoints(points)
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}
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finally {
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shape.lock--
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}
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}
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function updateProps(shape, props) {
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shape.lock++
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try {
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chart.getShapeById(shape.id).setProperties(props)
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}
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finally {
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shape.lock--
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}
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}
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class Shape {
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constructor(type, model={}, onModel=null, onDelete=null) {
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// the Shape object manages synchronizing internal data with a corresponding TradingView shape
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@@ -69,6 +47,7 @@ class Shape {
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if (onDelete !== null )
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this.onDelete = onDelete
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this.lock = 0 // used to prevent callbacks when we are the ones forcing the chart change
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this.propsLock = 0
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this.create()
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}
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@@ -142,7 +121,7 @@ class Shape {
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delete() {
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console.log('shape.delete', this.id)
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// console.log('shape.delete', this.id)
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if (this.id === null) return
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this.lock++
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try {
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@@ -188,6 +167,23 @@ class Shape {
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}
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function updatePoints(shape, points) {
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shape.lock++
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try {
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chart.getShapeById(shape.id).setPoints(points)
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}
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finally {
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shape.lock--
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}
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}
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function updateProps(shape, props) {
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chart.getShapeById(shape.id).setProperties(props)
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shape.propsLock++
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}
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// B is modifying A
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function dirtyProps(propsA, propsB) {
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if (propsB===null)
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@@ -209,9 +205,8 @@ class ShapeTVCallbacks {
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onCreate(shapeId, points, props) {
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if( this.shape.id )
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throw Error(`Created a shape ${shapeId}where one already existed ${this.shape.id}`)
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throw Error(`Created a shape ${shapeId} where one already existed ${this.shape.id}`)
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this.shape.id = shapeId
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console.log('set shape id', this.shape)
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if( this.shape.lock ) return
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invokeCallback(this.shape, 'onCreate', points, props)
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}
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@@ -226,7 +221,10 @@ class ShapeTVCallbacks {
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onProps(shapeId, props) {
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this.shape.props = props
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if( this.shape.lock ) return
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if( this.shape.propsLock ) {
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this.shape.propsLock--
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return
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}
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this.shape.onProps(props)
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this.shape.propsToModel()
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this.shape.onModel(this.shape.model)
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