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dexorder
2024-10-17 02:42:28 -04:00
commit 25def69c66
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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/structs/BitMaps.sol)
pragma solidity ^0.8.20;
/**
* @dev Library for managing uint256 to bool mapping in a compact and efficient way, provided the keys are sequential.
* Largely inspired by Uniswap's https://github.com/Uniswap/merkle-distributor/blob/master/contracts/MerkleDistributor.sol[merkle-distributor].
*
* BitMaps pack 256 booleans across each bit of a single 256-bit slot of `uint256` type.
* Hence booleans corresponding to 256 _sequential_ indices would only consume a single slot,
* unlike the regular `bool` which would consume an entire slot for a single value.
*
* This results in gas savings in two ways:
*
* - Setting a zero value to non-zero only once every 256 times
* - Accessing the same warm slot for every 256 _sequential_ indices
*/
library BitMaps {
struct BitMap {
mapping(uint256 bucket => uint256) _data;
}
/**
* @dev Returns whether the bit at `index` is set.
*/
function get(BitMap storage bitmap, uint256 index) internal view returns (bool) {
uint256 bucket = index >> 8;
uint256 mask = 1 << (index & 0xff);
return bitmap._data[bucket] & mask != 0;
}
/**
* @dev Sets the bit at `index` to the boolean `value`.
*/
function setTo(BitMap storage bitmap, uint256 index, bool value) internal {
if (value) {
set(bitmap, index);
} else {
unset(bitmap, index);
}
}
/**
* @dev Sets the bit at `index`.
*/
function set(BitMap storage bitmap, uint256 index) internal {
uint256 bucket = index >> 8;
uint256 mask = 1 << (index & 0xff);
bitmap._data[bucket] |= mask;
}
/**
* @dev Unsets the bit at `index`.
*/
function unset(BitMap storage bitmap, uint256 index) internal {
uint256 bucket = index >> 8;
uint256 mask = 1 << (index & 0xff);
bitmap._data[bucket] &= ~mask;
}
}

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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/structs/Checkpoints.sol)
// This file was procedurally generated from scripts/generate/templates/Checkpoints.js.
pragma solidity ^0.8.20;
import {Math} from "../math/Math.sol";
/**
* @dev This library defines the `Trace*` struct, for checkpointing values as they change at different points in
* time, and later looking up past values by block number. See {Votes} as an example.
*
* To create a history of checkpoints define a variable type `Checkpoints.Trace*` in your contract, and store a new
* checkpoint for the current transaction block using the {push} function.
*/
library Checkpoints {
/**
* @dev A value was attempted to be inserted on a past checkpoint.
*/
error CheckpointUnorderedInsertion();
struct Trace224 {
Checkpoint224[] _checkpoints;
}
struct Checkpoint224 {
uint32 _key;
uint224 _value;
}
/**
* @dev Pushes a (`key`, `value`) pair into a Trace224 so that it is stored as the checkpoint.
*
* Returns previous value and new value.
*
* IMPORTANT: Never accept `key` as a user input, since an arbitrary `type(uint32).max` key set will disable the
* library.
*/
function push(Trace224 storage self, uint32 key, uint224 value) internal returns (uint224, uint224) {
return _insert(self._checkpoints, key, value);
}
/**
* @dev Returns the value in the first (oldest) checkpoint with key greater or equal than the search key, or zero if
* there is none.
*/
function lowerLookup(Trace224 storage self, uint32 key) internal view returns (uint224) {
uint256 len = self._checkpoints.length;
uint256 pos = _lowerBinaryLookup(self._checkpoints, key, 0, len);
return pos == len ? 0 : _unsafeAccess(self._checkpoints, pos)._value;
}
/**
* @dev Returns the value in the last (most recent) checkpoint with key lower or equal than the search key, or zero
* if there is none.
*/
function upperLookup(Trace224 storage self, uint32 key) internal view returns (uint224) {
uint256 len = self._checkpoints.length;
uint256 pos = _upperBinaryLookup(self._checkpoints, key, 0, len);
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns the value in the last (most recent) checkpoint with key lower or equal than the search key, or zero
* if there is none.
*
* NOTE: This is a variant of {upperLookup} that is optimised to find "recent" checkpoint (checkpoints with high
* keys).
*/
function upperLookupRecent(Trace224 storage self, uint32 key) internal view returns (uint224) {
uint256 len = self._checkpoints.length;
uint256 low = 0;
uint256 high = len;
if (len > 5) {
uint256 mid = len - Math.sqrt(len);
if (key < _unsafeAccess(self._checkpoints, mid)._key) {
high = mid;
} else {
low = mid + 1;
}
}
uint256 pos = _upperBinaryLookup(self._checkpoints, key, low, high);
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns the value in the most recent checkpoint, or zero if there are no checkpoints.
*/
function latest(Trace224 storage self) internal view returns (uint224) {
uint256 pos = self._checkpoints.length;
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns whether there is a checkpoint in the structure (i.e. it is not empty), and if so the key and value
* in the most recent checkpoint.
*/
function latestCheckpoint(Trace224 storage self) internal view returns (bool exists, uint32 _key, uint224 _value) {
uint256 pos = self._checkpoints.length;
if (pos == 0) {
return (false, 0, 0);
} else {
Checkpoint224 storage ckpt = _unsafeAccess(self._checkpoints, pos - 1);
return (true, ckpt._key, ckpt._value);
}
}
/**
* @dev Returns the number of checkpoint.
*/
function length(Trace224 storage self) internal view returns (uint256) {
return self._checkpoints.length;
}
/**
* @dev Returns checkpoint at given position.
*/
function at(Trace224 storage self, uint32 pos) internal view returns (Checkpoint224 memory) {
return self._checkpoints[pos];
}
/**
* @dev Pushes a (`key`, `value`) pair into an ordered list of checkpoints, either by inserting a new checkpoint,
* or by updating the last one.
*/
function _insert(Checkpoint224[] storage self, uint32 key, uint224 value) private returns (uint224, uint224) {
uint256 pos = self.length;
if (pos > 0) {
Checkpoint224 storage last = _unsafeAccess(self, pos - 1);
uint32 lastKey = last._key;
uint224 lastValue = last._value;
// Checkpoint keys must be non-decreasing.
if (lastKey > key) {
revert CheckpointUnorderedInsertion();
}
// Update or push new checkpoint
if (lastKey == key) {
_unsafeAccess(self, pos - 1)._value = value;
} else {
self.push(Checkpoint224({_key: key, _value: value}));
}
return (lastValue, value);
} else {
self.push(Checkpoint224({_key: key, _value: value}));
return (0, value);
}
}
/**
* @dev Return the index of the last (most recent) checkpoint with key lower or equal than the search key, or `high`
* if there is none. `low` and `high` define a section where to do the search, with inclusive `low` and exclusive
* `high`.
*
* WARNING: `high` should not be greater than the array's length.
*/
function _upperBinaryLookup(
Checkpoint224[] storage self,
uint32 key,
uint256 low,
uint256 high
) private view returns (uint256) {
while (low < high) {
uint256 mid = Math.average(low, high);
if (_unsafeAccess(self, mid)._key > key) {
high = mid;
} else {
low = mid + 1;
}
}
return high;
}
/**
* @dev Return the index of the first (oldest) checkpoint with key is greater or equal than the search key, or
* `high` if there is none. `low` and `high` define a section where to do the search, with inclusive `low` and
* exclusive `high`.
*
* WARNING: `high` should not be greater than the array's length.
*/
function _lowerBinaryLookup(
Checkpoint224[] storage self,
uint32 key,
uint256 low,
uint256 high
) private view returns (uint256) {
while (low < high) {
uint256 mid = Math.average(low, high);
if (_unsafeAccess(self, mid)._key < key) {
low = mid + 1;
} else {
high = mid;
}
}
return high;
}
/**
* @dev Access an element of the array without performing bounds check. The position is assumed to be within bounds.
*/
function _unsafeAccess(
Checkpoint224[] storage self,
uint256 pos
) private pure returns (Checkpoint224 storage result) {
assembly {
mstore(0, self.slot)
result.slot := add(keccak256(0, 0x20), pos)
}
}
struct Trace208 {
Checkpoint208[] _checkpoints;
}
struct Checkpoint208 {
uint48 _key;
uint208 _value;
}
/**
* @dev Pushes a (`key`, `value`) pair into a Trace208 so that it is stored as the checkpoint.
*
* Returns previous value and new value.
*
* IMPORTANT: Never accept `key` as a user input, since an arbitrary `type(uint48).max` key set will disable the
* library.
*/
function push(Trace208 storage self, uint48 key, uint208 value) internal returns (uint208, uint208) {
return _insert(self._checkpoints, key, value);
}
/**
* @dev Returns the value in the first (oldest) checkpoint with key greater or equal than the search key, or zero if
* there is none.
*/
function lowerLookup(Trace208 storage self, uint48 key) internal view returns (uint208) {
uint256 len = self._checkpoints.length;
uint256 pos = _lowerBinaryLookup(self._checkpoints, key, 0, len);
return pos == len ? 0 : _unsafeAccess(self._checkpoints, pos)._value;
}
/**
* @dev Returns the value in the last (most recent) checkpoint with key lower or equal than the search key, or zero
* if there is none.
*/
function upperLookup(Trace208 storage self, uint48 key) internal view returns (uint208) {
uint256 len = self._checkpoints.length;
uint256 pos = _upperBinaryLookup(self._checkpoints, key, 0, len);
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns the value in the last (most recent) checkpoint with key lower or equal than the search key, or zero
* if there is none.
*
* NOTE: This is a variant of {upperLookup} that is optimised to find "recent" checkpoint (checkpoints with high
* keys).
*/
function upperLookupRecent(Trace208 storage self, uint48 key) internal view returns (uint208) {
uint256 len = self._checkpoints.length;
uint256 low = 0;
uint256 high = len;
if (len > 5) {
uint256 mid = len - Math.sqrt(len);
if (key < _unsafeAccess(self._checkpoints, mid)._key) {
high = mid;
} else {
low = mid + 1;
}
}
uint256 pos = _upperBinaryLookup(self._checkpoints, key, low, high);
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns the value in the most recent checkpoint, or zero if there are no checkpoints.
*/
function latest(Trace208 storage self) internal view returns (uint208) {
uint256 pos = self._checkpoints.length;
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns whether there is a checkpoint in the structure (i.e. it is not empty), and if so the key and value
* in the most recent checkpoint.
*/
function latestCheckpoint(Trace208 storage self) internal view returns (bool exists, uint48 _key, uint208 _value) {
uint256 pos = self._checkpoints.length;
if (pos == 0) {
return (false, 0, 0);
} else {
Checkpoint208 storage ckpt = _unsafeAccess(self._checkpoints, pos - 1);
return (true, ckpt._key, ckpt._value);
}
}
/**
* @dev Returns the number of checkpoint.
*/
function length(Trace208 storage self) internal view returns (uint256) {
return self._checkpoints.length;
}
/**
* @dev Returns checkpoint at given position.
*/
function at(Trace208 storage self, uint32 pos) internal view returns (Checkpoint208 memory) {
return self._checkpoints[pos];
}
/**
* @dev Pushes a (`key`, `value`) pair into an ordered list of checkpoints, either by inserting a new checkpoint,
* or by updating the last one.
*/
function _insert(Checkpoint208[] storage self, uint48 key, uint208 value) private returns (uint208, uint208) {
uint256 pos = self.length;
if (pos > 0) {
Checkpoint208 storage last = _unsafeAccess(self, pos - 1);
uint48 lastKey = last._key;
uint208 lastValue = last._value;
// Checkpoint keys must be non-decreasing.
if (lastKey > key) {
revert CheckpointUnorderedInsertion();
}
// Update or push new checkpoint
if (lastKey == key) {
_unsafeAccess(self, pos - 1)._value = value;
} else {
self.push(Checkpoint208({_key: key, _value: value}));
}
return (lastValue, value);
} else {
self.push(Checkpoint208({_key: key, _value: value}));
return (0, value);
}
}
/**
* @dev Return the index of the last (most recent) checkpoint with key lower or equal than the search key, or `high`
* if there is none. `low` and `high` define a section where to do the search, with inclusive `low` and exclusive
* `high`.
*
* WARNING: `high` should not be greater than the array's length.
*/
function _upperBinaryLookup(
Checkpoint208[] storage self,
uint48 key,
uint256 low,
uint256 high
) private view returns (uint256) {
while (low < high) {
uint256 mid = Math.average(low, high);
if (_unsafeAccess(self, mid)._key > key) {
high = mid;
} else {
low = mid + 1;
}
}
return high;
}
/**
* @dev Return the index of the first (oldest) checkpoint with key is greater or equal than the search key, or
* `high` if there is none. `low` and `high` define a section where to do the search, with inclusive `low` and
* exclusive `high`.
*
* WARNING: `high` should not be greater than the array's length.
*/
function _lowerBinaryLookup(
Checkpoint208[] storage self,
uint48 key,
uint256 low,
uint256 high
) private view returns (uint256) {
while (low < high) {
uint256 mid = Math.average(low, high);
if (_unsafeAccess(self, mid)._key < key) {
low = mid + 1;
} else {
high = mid;
}
}
return high;
}
/**
* @dev Access an element of the array without performing bounds check. The position is assumed to be within bounds.
*/
function _unsafeAccess(
Checkpoint208[] storage self,
uint256 pos
) private pure returns (Checkpoint208 storage result) {
assembly {
mstore(0, self.slot)
result.slot := add(keccak256(0, 0x20), pos)
}
}
struct Trace160 {
Checkpoint160[] _checkpoints;
}
struct Checkpoint160 {
uint96 _key;
uint160 _value;
}
/**
* @dev Pushes a (`key`, `value`) pair into a Trace160 so that it is stored as the checkpoint.
*
* Returns previous value and new value.
*
* IMPORTANT: Never accept `key` as a user input, since an arbitrary `type(uint96).max` key set will disable the
* library.
*/
function push(Trace160 storage self, uint96 key, uint160 value) internal returns (uint160, uint160) {
return _insert(self._checkpoints, key, value);
}
/**
* @dev Returns the value in the first (oldest) checkpoint with key greater or equal than the search key, or zero if
* there is none.
*/
function lowerLookup(Trace160 storage self, uint96 key) internal view returns (uint160) {
uint256 len = self._checkpoints.length;
uint256 pos = _lowerBinaryLookup(self._checkpoints, key, 0, len);
return pos == len ? 0 : _unsafeAccess(self._checkpoints, pos)._value;
}
/**
* @dev Returns the value in the last (most recent) checkpoint with key lower or equal than the search key, or zero
* if there is none.
*/
function upperLookup(Trace160 storage self, uint96 key) internal view returns (uint160) {
uint256 len = self._checkpoints.length;
uint256 pos = _upperBinaryLookup(self._checkpoints, key, 0, len);
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns the value in the last (most recent) checkpoint with key lower or equal than the search key, or zero
* if there is none.
*
* NOTE: This is a variant of {upperLookup} that is optimised to find "recent" checkpoint (checkpoints with high
* keys).
*/
function upperLookupRecent(Trace160 storage self, uint96 key) internal view returns (uint160) {
uint256 len = self._checkpoints.length;
uint256 low = 0;
uint256 high = len;
if (len > 5) {
uint256 mid = len - Math.sqrt(len);
if (key < _unsafeAccess(self._checkpoints, mid)._key) {
high = mid;
} else {
low = mid + 1;
}
}
uint256 pos = _upperBinaryLookup(self._checkpoints, key, low, high);
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns the value in the most recent checkpoint, or zero if there are no checkpoints.
*/
function latest(Trace160 storage self) internal view returns (uint160) {
uint256 pos = self._checkpoints.length;
return pos == 0 ? 0 : _unsafeAccess(self._checkpoints, pos - 1)._value;
}
/**
* @dev Returns whether there is a checkpoint in the structure (i.e. it is not empty), and if so the key and value
* in the most recent checkpoint.
*/
function latestCheckpoint(Trace160 storage self) internal view returns (bool exists, uint96 _key, uint160 _value) {
uint256 pos = self._checkpoints.length;
if (pos == 0) {
return (false, 0, 0);
} else {
Checkpoint160 storage ckpt = _unsafeAccess(self._checkpoints, pos - 1);
return (true, ckpt._key, ckpt._value);
}
}
/**
* @dev Returns the number of checkpoint.
*/
function length(Trace160 storage self) internal view returns (uint256) {
return self._checkpoints.length;
}
/**
* @dev Returns checkpoint at given position.
*/
function at(Trace160 storage self, uint32 pos) internal view returns (Checkpoint160 memory) {
return self._checkpoints[pos];
}
/**
* @dev Pushes a (`key`, `value`) pair into an ordered list of checkpoints, either by inserting a new checkpoint,
* or by updating the last one.
*/
function _insert(Checkpoint160[] storage self, uint96 key, uint160 value) private returns (uint160, uint160) {
uint256 pos = self.length;
if (pos > 0) {
Checkpoint160 storage last = _unsafeAccess(self, pos - 1);
uint96 lastKey = last._key;
uint160 lastValue = last._value;
// Checkpoint keys must be non-decreasing.
if (lastKey > key) {
revert CheckpointUnorderedInsertion();
}
// Update or push new checkpoint
if (lastKey == key) {
_unsafeAccess(self, pos - 1)._value = value;
} else {
self.push(Checkpoint160({_key: key, _value: value}));
}
return (lastValue, value);
} else {
self.push(Checkpoint160({_key: key, _value: value}));
return (0, value);
}
}
/**
* @dev Return the index of the last (most recent) checkpoint with key lower or equal than the search key, or `high`
* if there is none. `low` and `high` define a section where to do the search, with inclusive `low` and exclusive
* `high`.
*
* WARNING: `high` should not be greater than the array's length.
*/
function _upperBinaryLookup(
Checkpoint160[] storage self,
uint96 key,
uint256 low,
uint256 high
) private view returns (uint256) {
while (low < high) {
uint256 mid = Math.average(low, high);
if (_unsafeAccess(self, mid)._key > key) {
high = mid;
} else {
low = mid + 1;
}
}
return high;
}
/**
* @dev Return the index of the first (oldest) checkpoint with key is greater or equal than the search key, or
* `high` if there is none. `low` and `high` define a section where to do the search, with inclusive `low` and
* exclusive `high`.
*
* WARNING: `high` should not be greater than the array's length.
*/
function _lowerBinaryLookup(
Checkpoint160[] storage self,
uint96 key,
uint256 low,
uint256 high
) private view returns (uint256) {
while (low < high) {
uint256 mid = Math.average(low, high);
if (_unsafeAccess(self, mid)._key < key) {
low = mid + 1;
} else {
high = mid;
}
}
return high;
}
/**
* @dev Access an element of the array without performing bounds check. The position is assumed to be within bounds.
*/
function _unsafeAccess(
Checkpoint160[] storage self,
uint256 pos
) private pure returns (Checkpoint160 storage result) {
assembly {
mstore(0, self.slot)
result.slot := add(keccak256(0, 0x20), pos)
}
}
}

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// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;
import {Math} from "../math/Math.sol";
import {Arrays} from "../Arrays.sol";
import {Panic} from "../Panic.sol";
/**
* @dev A fixed-size buffer for keeping `bytes32` items in storage.
*
* This data structure allows for pushing elements to it, and when its length exceeds the specified fixed size,
* new items take the place of the oldest element in the buffer, keeping at most `N` elements in the
* structure.
*
* Elements can't be removed but the data structure can be cleared. See {clear}.
*
* Complexity:
* - insertion ({push}): O(1)
* - lookup ({last}): O(1)
* - inclusion ({includes}): O(N) (worst case)
* - reset ({clear}): O(1)
*
* * The struct is called `Bytes32CircularBuffer`. Other types can be cast to and from `bytes32`. This data structure
* can only be used in storage, and not in memory.
*
* Example usage:
*
* ```solidity
* contract Example {
* // Add the library methods
* using CircularBuffer for CircularBuffer.Bytes32CircularBuffer;
*
* // Declare a buffer storage variable
* CircularBuffer.Bytes32CircularBuffer private myBuffer;
* }
* ```
*/
library CircularBuffer {
/**
* @dev Counts the number of items that have been pushed to the buffer. The residuo modulo _data.length indicates
* where the next value should be stored.
*
* Struct members have an underscore prefix indicating that they are "private" and should not be read or written to
* directly. Use the functions provided below instead. Modifying the struct manually may violate assumptions and
* lead to unexpected behavior.
*
* The last item is at data[(index - 1) % data.length] and the last item is at data[index % data.length]. This
* range can wrap around.
*/
struct Bytes32CircularBuffer {
uint256 _count;
bytes32[] _data;
}
/**
* @dev Initialize a new CircularBuffer of given size.
*
* If the CircularBuffer was already setup and used, calling that function again will reset it to a blank state.
*
* NOTE: The size of the buffer will affect the execution of {includes} function, as it has a complexity of O(N).
* Consider a large buffer size may render the function unusable.
*/
function setup(Bytes32CircularBuffer storage self, uint256 size) internal {
clear(self);
Arrays.unsafeSetLength(self._data, size);
}
/**
* @dev Clear all data in the buffer without resetting memory, keeping the existing size.
*/
function clear(Bytes32CircularBuffer storage self) internal {
self._count = 0;
}
/**
* @dev Push a new value to the buffer. If the buffer is already full, the new value replaces the oldest value in
* the buffer.
*/
function push(Bytes32CircularBuffer storage self, bytes32 value) internal {
uint256 index = self._count++;
uint256 modulus = self._data.length;
Arrays.unsafeAccess(self._data, index % modulus).value = value;
}
/**
* @dev Number of values currently in the buffer. This value is 0 for an empty buffer, and cannot exceed the size of
* the buffer.
*/
function count(Bytes32CircularBuffer storage self) internal view returns (uint256) {
return Math.min(self._count, self._data.length);
}
/**
* @dev Length of the buffer. This is the maximum number of elements kepts in the buffer.
*/
function length(Bytes32CircularBuffer storage self) internal view returns (uint256) {
return self._data.length;
}
/**
* @dev Getter for the i-th value in the buffer, from the end.
*
* Reverts with {Panic-ARRAY_OUT_OF_BOUNDS} if trying to access an element that was not pushed, or that was
* dropped to make room for newer elements.
*/
function last(Bytes32CircularBuffer storage self, uint256 i) internal view returns (bytes32) {
uint256 index = self._count;
uint256 modulus = self._data.length;
uint256 total = Math.min(index, modulus); // count(self)
if (i >= total) {
Panic.panic(Panic.ARRAY_OUT_OF_BOUNDS);
}
return Arrays.unsafeAccess(self._data, (index - i - 1) % modulus).value;
}
/**
* @dev Check if a given value is in the buffer.
*/
function includes(Bytes32CircularBuffer storage self, bytes32 value) internal view returns (bool) {
uint256 index = self._count;
uint256 modulus = self._data.length;
uint256 total = Math.min(index, modulus); // count(self)
for (uint256 i = 0; i < total; ++i) {
if (Arrays.unsafeAccess(self._data, (index - i - 1) % modulus).value == value) {
return true;
}
}
return false;
}
}

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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/structs/DoubleEndedQueue.sol)
pragma solidity ^0.8.20;
import {Panic} from "../Panic.sol";
/**
* @dev A sequence of items with the ability to efficiently push and pop items (i.e. insert and remove) on both ends of
* the sequence (called front and back). Among other access patterns, it can be used to implement efficient LIFO and
* FIFO queues. Storage use is optimized, and all operations are O(1) constant time. This includes {clear}, given that
* the existing queue contents are left in storage.
*
* The struct is called `Bytes32Deque`. Other types can be cast to and from `bytes32`. This data structure can only be
* used in storage, and not in memory.
* ```solidity
* DoubleEndedQueue.Bytes32Deque queue;
* ```
*/
library DoubleEndedQueue {
/**
* @dev Indices are 128 bits so begin and end are packed in a single storage slot for efficient access.
*
* Struct members have an underscore prefix indicating that they are "private" and should not be read or written to
* directly. Use the functions provided below instead. Modifying the struct manually may violate assumptions and
* lead to unexpected behavior.
*
* The first item is at data[begin] and the last item is at data[end - 1]. This range can wrap around.
*/
struct Bytes32Deque {
uint128 _begin;
uint128 _end;
mapping(uint128 index => bytes32) _data;
}
/**
* @dev Inserts an item at the end of the queue.
*
* Reverts with {Panic-RESOURCE_ERROR} if the queue is full.
*/
function pushBack(Bytes32Deque storage deque, bytes32 value) internal {
unchecked {
uint128 backIndex = deque._end;
if (backIndex + 1 == deque._begin) Panic.panic(Panic.RESOURCE_ERROR);
deque._data[backIndex] = value;
deque._end = backIndex + 1;
}
}
/**
* @dev Removes the item at the end of the queue and returns it.
*
* Reverts with {Panic-EMPTY_ARRAY_POP} if the queue is empty.
*/
function popBack(Bytes32Deque storage deque) internal returns (bytes32 value) {
unchecked {
uint128 backIndex = deque._end;
if (backIndex == deque._begin) Panic.panic(Panic.EMPTY_ARRAY_POP);
--backIndex;
value = deque._data[backIndex];
delete deque._data[backIndex];
deque._end = backIndex;
}
}
/**
* @dev Inserts an item at the beginning of the queue.
*
* Reverts with {Panic-RESOURCE_ERROR} if the queue is full.
*/
function pushFront(Bytes32Deque storage deque, bytes32 value) internal {
unchecked {
uint128 frontIndex = deque._begin - 1;
if (frontIndex == deque._end) Panic.panic(Panic.RESOURCE_ERROR);
deque._data[frontIndex] = value;
deque._begin = frontIndex;
}
}
/**
* @dev Removes the item at the beginning of the queue and returns it.
*
* Reverts with {Panic-EMPTY_ARRAY_POP} if the queue is empty.
*/
function popFront(Bytes32Deque storage deque) internal returns (bytes32 value) {
unchecked {
uint128 frontIndex = deque._begin;
if (frontIndex == deque._end) Panic.panic(Panic.EMPTY_ARRAY_POP);
value = deque._data[frontIndex];
delete deque._data[frontIndex];
deque._begin = frontIndex + 1;
}
}
/**
* @dev Returns the item at the beginning of the queue.
*
* Reverts with {Panic-ARRAY_OUT_OF_BOUNDS} if the queue is empty.
*/
function front(Bytes32Deque storage deque) internal view returns (bytes32 value) {
if (empty(deque)) Panic.panic(Panic.ARRAY_OUT_OF_BOUNDS);
return deque._data[deque._begin];
}
/**
* @dev Returns the item at the end of the queue.
*
* Reverts with {Panic-ARRAY_OUT_OF_BOUNDS} if the queue is empty.
*/
function back(Bytes32Deque storage deque) internal view returns (bytes32 value) {
if (empty(deque)) Panic.panic(Panic.ARRAY_OUT_OF_BOUNDS);
unchecked {
return deque._data[deque._end - 1];
}
}
/**
* @dev Return the item at a position in the queue given by `index`, with the first item at 0 and last item at
* `length(deque) - 1`.
*
* Reverts with {Panic-ARRAY_OUT_OF_BOUNDS} if the index is out of bounds.
*/
function at(Bytes32Deque storage deque, uint256 index) internal view returns (bytes32 value) {
if (index >= length(deque)) Panic.panic(Panic.ARRAY_OUT_OF_BOUNDS);
// By construction, length is a uint128, so the check above ensures that index can be safely downcast to uint128
unchecked {
return deque._data[deque._begin + uint128(index)];
}
}
/**
* @dev Resets the queue back to being empty.
*
* NOTE: The current items are left behind in storage. This does not affect the functioning of the queue, but misses
* out on potential gas refunds.
*/
function clear(Bytes32Deque storage deque) internal {
deque._begin = 0;
deque._end = 0;
}
/**
* @dev Returns the number of items in the queue.
*/
function length(Bytes32Deque storage deque) internal view returns (uint256) {
unchecked {
return uint256(deque._end - deque._begin);
}
}
/**
* @dev Returns true if the queue is empty.
*/
function empty(Bytes32Deque storage deque) internal view returns (bool) {
return deque._end == deque._begin;
}
}

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@@ -0,0 +1,913 @@
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/structs/EnumerableMap.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableMap.js.
pragma solidity ^0.8.20;
import {EnumerableSet} from "./EnumerableSet.sol";
/**
* @dev Library for managing an enumerable variant of Solidity's
* https://solidity.readthedocs.io/en/latest/types.html#mapping-types[`mapping`]
* type.
*
* Maps have the following properties:
*
* - Entries are added, removed, and checked for existence in constant time
* (O(1)).
* - Entries are enumerated in O(n). No guarantees are made on the ordering.
*
* ```solidity
* contract Example {
* // Add the library methods
* using EnumerableMap for EnumerableMap.UintToAddressMap;
*
* // Declare a set state variable
* EnumerableMap.UintToAddressMap private myMap;
* }
* ```
*
* The following map types are supported:
*
* - `uint256 -> address` (`UintToAddressMap`) since v3.0.0
* - `address -> uint256` (`AddressToUintMap`) since v4.6.0
* - `bytes32 -> bytes32` (`Bytes32ToBytes32Map`) since v4.6.0
* - `uint256 -> uint256` (`UintToUintMap`) since v4.7.0
* - `bytes32 -> uint256` (`Bytes32ToUintMap`) since v4.7.0
* - `uint256 -> bytes32` (`UintToBytes32Map`) since v5.1.0
* - `address -> address` (`AddressToAddressMap`) since v5.1.0
* - `address -> bytes32` (`AddressToBytes32Map`) since v5.1.0
* - `bytes32 -> address` (`Bytes32ToAddressMap`) since v5.1.0
*
* [WARNING]
* ====
* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
* unusable.
* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
*
* In order to clean an EnumerableMap, you can either remove all elements one by one or create a fresh instance using an
* array of EnumerableMap.
* ====
*/
library EnumerableMap {
using EnumerableSet for EnumerableSet.Bytes32Set;
// To implement this library for multiple types with as little code repetition as possible, we write it in
// terms of a generic Map type with bytes32 keys and values. The Map implementation uses private functions,
// and user-facing implementations such as `UintToAddressMap` are just wrappers around the underlying Map.
// This means that we can only create new EnumerableMaps for types that fit in bytes32.
/**
* @dev Query for a nonexistent map key.
*/
error EnumerableMapNonexistentKey(bytes32 key);
struct Bytes32ToBytes32Map {
// Storage of keys
EnumerableSet.Bytes32Set _keys;
mapping(bytes32 key => bytes32) _values;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(Bytes32ToBytes32Map storage map, bytes32 key, bytes32 value) internal returns (bool) {
map._values[key] = value;
return map._keys.add(key);
}
/**
* @dev Removes a key-value pair from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(Bytes32ToBytes32Map storage map, bytes32 key) internal returns (bool) {
delete map._values[key];
return map._keys.remove(key);
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bool) {
return map._keys.contains(key);
}
/**
* @dev Returns the number of key-value pairs in the map. O(1).
*/
function length(Bytes32ToBytes32Map storage map) internal view returns (uint256) {
return map._keys.length();
}
/**
* @dev Returns the key-value pair stored at position `index` in the map. O(1).
*
* Note that there are no guarantees on the ordering of entries inside the
* array, and it may change when more entries are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32ToBytes32Map storage map, uint256 index) internal view returns (bytes32, bytes32) {
bytes32 key = map._keys.at(index);
return (key, map._values[key]);
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bool, bytes32) {
bytes32 value = map._values[key];
if (value == bytes32(0)) {
return (contains(map, key), bytes32(0));
} else {
return (true, value);
}
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bytes32) {
bytes32 value = map._values[key];
if (value == 0 && !contains(map, key)) {
revert EnumerableMapNonexistentKey(key);
}
return value;
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(Bytes32ToBytes32Map storage map) internal view returns (bytes32[] memory) {
return map._keys.values();
}
// UintToUintMap
struct UintToUintMap {
Bytes32ToBytes32Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(UintToUintMap storage map, uint256 key, uint256 value) internal returns (bool) {
return set(map._inner, bytes32(key), bytes32(value));
}
/**
* @dev Removes a value from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(UintToUintMap storage map, uint256 key) internal returns (bool) {
return remove(map._inner, bytes32(key));
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(UintToUintMap storage map, uint256 key) internal view returns (bool) {
return contains(map._inner, bytes32(key));
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(UintToUintMap storage map) internal view returns (uint256) {
return length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the map. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintToUintMap storage map, uint256 index) internal view returns (uint256, uint256) {
(bytes32 key, bytes32 value) = at(map._inner, index);
return (uint256(key), uint256(value));
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(UintToUintMap storage map, uint256 key) internal view returns (bool, uint256) {
(bool success, bytes32 value) = tryGet(map._inner, bytes32(key));
return (success, uint256(value));
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(UintToUintMap storage map, uint256 key) internal view returns (uint256) {
return uint256(get(map._inner, bytes32(key)));
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(UintToUintMap storage map) internal view returns (uint256[] memory) {
bytes32[] memory store = keys(map._inner);
uint256[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// UintToAddressMap
struct UintToAddressMap {
Bytes32ToBytes32Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(UintToAddressMap storage map, uint256 key, address value) internal returns (bool) {
return set(map._inner, bytes32(key), bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(UintToAddressMap storage map, uint256 key) internal returns (bool) {
return remove(map._inner, bytes32(key));
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(UintToAddressMap storage map, uint256 key) internal view returns (bool) {
return contains(map._inner, bytes32(key));
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(UintToAddressMap storage map) internal view returns (uint256) {
return length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the map. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintToAddressMap storage map, uint256 index) internal view returns (uint256, address) {
(bytes32 key, bytes32 value) = at(map._inner, index);
return (uint256(key), address(uint160(uint256(value))));
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(UintToAddressMap storage map, uint256 key) internal view returns (bool, address) {
(bool success, bytes32 value) = tryGet(map._inner, bytes32(key));
return (success, address(uint160(uint256(value))));
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(UintToAddressMap storage map, uint256 key) internal view returns (address) {
return address(uint160(uint256(get(map._inner, bytes32(key)))));
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(UintToAddressMap storage map) internal view returns (uint256[] memory) {
bytes32[] memory store = keys(map._inner);
uint256[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// UintToBytes32Map
struct UintToBytes32Map {
Bytes32ToBytes32Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(UintToBytes32Map storage map, uint256 key, bytes32 value) internal returns (bool) {
return set(map._inner, bytes32(key), value);
}
/**
* @dev Removes a value from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(UintToBytes32Map storage map, uint256 key) internal returns (bool) {
return remove(map._inner, bytes32(key));
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(UintToBytes32Map storage map, uint256 key) internal view returns (bool) {
return contains(map._inner, bytes32(key));
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(UintToBytes32Map storage map) internal view returns (uint256) {
return length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the map. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintToBytes32Map storage map, uint256 index) internal view returns (uint256, bytes32) {
(bytes32 key, bytes32 value) = at(map._inner, index);
return (uint256(key), value);
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(UintToBytes32Map storage map, uint256 key) internal view returns (bool, bytes32) {
(bool success, bytes32 value) = tryGet(map._inner, bytes32(key));
return (success, value);
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(UintToBytes32Map storage map, uint256 key) internal view returns (bytes32) {
return get(map._inner, bytes32(key));
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(UintToBytes32Map storage map) internal view returns (uint256[] memory) {
bytes32[] memory store = keys(map._inner);
uint256[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// AddressToUintMap
struct AddressToUintMap {
Bytes32ToBytes32Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(AddressToUintMap storage map, address key, uint256 value) internal returns (bool) {
return set(map._inner, bytes32(uint256(uint160(key))), bytes32(value));
}
/**
* @dev Removes a value from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(AddressToUintMap storage map, address key) internal returns (bool) {
return remove(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(AddressToUintMap storage map, address key) internal view returns (bool) {
return contains(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(AddressToUintMap storage map) internal view returns (uint256) {
return length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the map. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressToUintMap storage map, uint256 index) internal view returns (address, uint256) {
(bytes32 key, bytes32 value) = at(map._inner, index);
return (address(uint160(uint256(key))), uint256(value));
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(AddressToUintMap storage map, address key) internal view returns (bool, uint256) {
(bool success, bytes32 value) = tryGet(map._inner, bytes32(uint256(uint160(key))));
return (success, uint256(value));
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(AddressToUintMap storage map, address key) internal view returns (uint256) {
return uint256(get(map._inner, bytes32(uint256(uint160(key)))));
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(AddressToUintMap storage map) internal view returns (address[] memory) {
bytes32[] memory store = keys(map._inner);
address[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// AddressToAddressMap
struct AddressToAddressMap {
Bytes32ToBytes32Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(AddressToAddressMap storage map, address key, address value) internal returns (bool) {
return set(map._inner, bytes32(uint256(uint160(key))), bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(AddressToAddressMap storage map, address key) internal returns (bool) {
return remove(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(AddressToAddressMap storage map, address key) internal view returns (bool) {
return contains(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(AddressToAddressMap storage map) internal view returns (uint256) {
return length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the map. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressToAddressMap storage map, uint256 index) internal view returns (address, address) {
(bytes32 key, bytes32 value) = at(map._inner, index);
return (address(uint160(uint256(key))), address(uint160(uint256(value))));
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(AddressToAddressMap storage map, address key) internal view returns (bool, address) {
(bool success, bytes32 value) = tryGet(map._inner, bytes32(uint256(uint160(key))));
return (success, address(uint160(uint256(value))));
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(AddressToAddressMap storage map, address key) internal view returns (address) {
return address(uint160(uint256(get(map._inner, bytes32(uint256(uint160(key)))))));
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(AddressToAddressMap storage map) internal view returns (address[] memory) {
bytes32[] memory store = keys(map._inner);
address[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// AddressToBytes32Map
struct AddressToBytes32Map {
Bytes32ToBytes32Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(AddressToBytes32Map storage map, address key, bytes32 value) internal returns (bool) {
return set(map._inner, bytes32(uint256(uint160(key))), value);
}
/**
* @dev Removes a value from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(AddressToBytes32Map storage map, address key) internal returns (bool) {
return remove(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(AddressToBytes32Map storage map, address key) internal view returns (bool) {
return contains(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(AddressToBytes32Map storage map) internal view returns (uint256) {
return length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the map. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressToBytes32Map storage map, uint256 index) internal view returns (address, bytes32) {
(bytes32 key, bytes32 value) = at(map._inner, index);
return (address(uint160(uint256(key))), value);
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(AddressToBytes32Map storage map, address key) internal view returns (bool, bytes32) {
(bool success, bytes32 value) = tryGet(map._inner, bytes32(uint256(uint160(key))));
return (success, value);
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(AddressToBytes32Map storage map, address key) internal view returns (bytes32) {
return get(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(AddressToBytes32Map storage map) internal view returns (address[] memory) {
bytes32[] memory store = keys(map._inner);
address[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// Bytes32ToUintMap
struct Bytes32ToUintMap {
Bytes32ToBytes32Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(Bytes32ToUintMap storage map, bytes32 key, uint256 value) internal returns (bool) {
return set(map._inner, key, bytes32(value));
}
/**
* @dev Removes a value from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(Bytes32ToUintMap storage map, bytes32 key) internal returns (bool) {
return remove(map._inner, key);
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(Bytes32ToUintMap storage map, bytes32 key) internal view returns (bool) {
return contains(map._inner, key);
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(Bytes32ToUintMap storage map) internal view returns (uint256) {
return length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the map. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32ToUintMap storage map, uint256 index) internal view returns (bytes32, uint256) {
(bytes32 key, bytes32 value) = at(map._inner, index);
return (key, uint256(value));
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(Bytes32ToUintMap storage map, bytes32 key) internal view returns (bool, uint256) {
(bool success, bytes32 value) = tryGet(map._inner, key);
return (success, uint256(value));
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(Bytes32ToUintMap storage map, bytes32 key) internal view returns (uint256) {
return uint256(get(map._inner, key));
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(Bytes32ToUintMap storage map) internal view returns (bytes32[] memory) {
bytes32[] memory store = keys(map._inner);
bytes32[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// Bytes32ToAddressMap
struct Bytes32ToAddressMap {
Bytes32ToBytes32Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(Bytes32ToAddressMap storage map, bytes32 key, address value) internal returns (bool) {
return set(map._inner, key, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(Bytes32ToAddressMap storage map, bytes32 key) internal returns (bool) {
return remove(map._inner, key);
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(Bytes32ToAddressMap storage map, bytes32 key) internal view returns (bool) {
return contains(map._inner, key);
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(Bytes32ToAddressMap storage map) internal view returns (uint256) {
return length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the map. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32ToAddressMap storage map, uint256 index) internal view returns (bytes32, address) {
(bytes32 key, bytes32 value) = at(map._inner, index);
return (key, address(uint160(uint256(value))));
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function tryGet(Bytes32ToAddressMap storage map, bytes32 key) internal view returns (bool, address) {
(bool success, bytes32 value) = tryGet(map._inner, key);
return (success, address(uint160(uint256(value))));
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(Bytes32ToAddressMap storage map, bytes32 key) internal view returns (address) {
return address(uint160(uint256(get(map._inner, key))));
}
/**
* @dev Return the an array containing all the keys
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the map grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function keys(Bytes32ToAddressMap storage map) internal view returns (bytes32[] memory) {
bytes32[] memory store = keys(map._inner);
bytes32[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
}

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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.
pragma solidity ^0.8.20;
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
*
* ```solidity
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
* and `uint256` (`UintSet`) are supported.
*
* [WARNING]
* ====
* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
* unusable.
* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
*
* In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
* array of EnumerableSet.
* ====
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position is the index of the value in the `values` array plus 1.
// Position 0 is used to mean a value is not in the set.
mapping(bytes32 value => uint256) _positions;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._positions[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We cache the value's position to prevent multiple reads from the same storage slot
uint256 position = set._positions[value];
if (position != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 valueIndex = position - 1;
uint256 lastIndex = set._values.length - 1;
if (valueIndex != lastIndex) {
bytes32 lastValue = set._values[lastIndex];
// Move the lastValue to the index where the value to delete is
set._values[valueIndex] = lastValue;
// Update the tracked position of the lastValue (that was just moved)
set._positions[lastValue] = position;
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the tracked position for the deleted slot
delete set._positions[value];
return true;
} else {
return false;
}
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._positions[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set) private view returns (bytes32[] memory) {
return set._values;
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner);
bytes32[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner);
address[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner);
uint256[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
}

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// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
import {Hashes} from "../cryptography/Hashes.sol";
import {Arrays} from "../Arrays.sol";
import {Panic} from "../Panic.sol";
/**
* @dev Library for managing https://wikipedia.org/wiki/Merkle_Tree[Merkle Tree] data structures.
*
* Each tree is a complete binary tree with the ability to sequentially insert leaves, changing them from a zero to a
* non-zero value and updating its root. This structure allows inserting commitments (or other entries) that are not
* stored, but can be proven to be part of the tree at a later time if the root is kept. See {MerkleProof}.
*
* A tree is defined by the following parameters:
*
* * Depth: The number of levels in the tree, it also defines the maximum number of leaves as 2**depth.
* * Zero value: The value that represents an empty leaf. Used to avoid regular zero values to be part of the tree.
* * Hashing function: A cryptographic hash function used to produce internal nodes.
*
* _Available since v5.1._
*/
library MerkleTree {
/**
* @dev A complete `bytes32` Merkle tree.
*
* The `sides` and `zero` arrays are set to have a length equal to the depth of the tree during setup.
*
* The hashing function used during initialization to compute the `zeros` values (value of a node at a given depth
* for which the subtree is full of zero leaves). This function is kept in the structure for handling insertions.
*
* Struct members have an underscore prefix indicating that they are "private" and should not be read or written to
* directly. Use the functions provided below instead. Modifying the struct manually may violate assumptions and
* lead to unexpected behavior.
*
* NOTE: The `root` and the updates history is not stored within the tree. Consider using a secondary structure to
* store a list of historical roots from the values returned from {setup} and {push} (e.g. a mapping, {BitMaps} or
* {Checkpoints}).
*
* WARNING: Updating any of the tree's parameters after the first insertion will result in a corrupted tree.
*/
struct Bytes32PushTree {
uint256 _nextLeafIndex;
bytes32[] _sides;
bytes32[] _zeros;
function(bytes32, bytes32) view returns (bytes32) _fnHash;
}
/**
* @dev Initialize a {Bytes32PushTree} using {Hashes-commutativeKeccak256} to hash internal nodes.
* The capacity of the tree (i.e. number of leaves) is set to `2**levels`.
*
* Calling this function on MerkleTree that was already setup and used will reset it to a blank state.
*
* IMPORTANT: The zero value should be carefully chosen since it will be stored in the tree representing
* empty leaves. It should be a value that is not expected to be part of the tree.
*/
function setup(Bytes32PushTree storage self, uint8 levels, bytes32 zero) internal returns (bytes32 initialRoot) {
return setup(self, levels, zero, Hashes.commutativeKeccak256);
}
/**
* @dev Same as {setup}, but allows to specify a custom hashing function.
*
* IMPORTANT: Providing a custom hashing function is a security-sensitive operation since it may
* compromise the soundness of the tree. Consider using functions from {Hashes}.
*/
function setup(
Bytes32PushTree storage self,
uint8 levels,
bytes32 zero,
function(bytes32, bytes32) view returns (bytes32) fnHash
) internal returns (bytes32 initialRoot) {
// Store depth in the dynamic array
Arrays.unsafeSetLength(self._sides, levels);
Arrays.unsafeSetLength(self._zeros, levels);
// Build each root of zero-filled subtrees
bytes32 currentZero = zero;
for (uint32 i = 0; i < levels; ++i) {
Arrays.unsafeAccess(self._zeros, i).value = currentZero;
currentZero = fnHash(currentZero, currentZero);
}
// Set the first root
self._nextLeafIndex = 0;
self._fnHash = fnHash;
return currentZero;
}
/**
* @dev Insert a new leaf in the tree, and compute the new root. Returns the position of the inserted leaf in the
* tree, and the resulting root.
*
* Hashing the leaf before calling this function is recommended as a protection against
* second pre-image attacks.
*/
function push(Bytes32PushTree storage self, bytes32 leaf) internal returns (uint256 index, bytes32 newRoot) {
// Cache read
uint256 levels = self._zeros.length;
function(bytes32, bytes32) view returns (bytes32) fnHash = self._fnHash;
// Get leaf index
index = self._nextLeafIndex++;
// Check if tree is full.
if (index >= 1 << levels) {
Panic.panic(Panic.RESOURCE_ERROR);
}
// Rebuild branch from leaf to root
uint256 currentIndex = index;
bytes32 currentLevelHash = leaf;
for (uint32 i = 0; i < levels; i++) {
// Reaching the parent node, is currentLevelHash the left child?
bool isLeft = currentIndex % 2 == 0;
// If so, next time we will come from the right, so we need to save it
if (isLeft) {
Arrays.unsafeAccess(self._sides, i).value = currentLevelHash;
}
// Compute the current node hash by using the hash function
// with either the its sibling (side) or the zero value for that level.
currentLevelHash = fnHash(
isLeft ? currentLevelHash : Arrays.unsafeAccess(self._sides, i).value,
isLeft ? Arrays.unsafeAccess(self._zeros, i).value : currentLevelHash
);
// Update node index
currentIndex >>= 1;
}
return (index, currentLevelHash);
}
/**
* @dev Tree's depth (set at initialization)
*/
function depth(Bytes32PushTree storage self) internal view returns (uint256) {
return self._zeros.length;
}
}