docs(indexing): add special notice for pool_id
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@@ -6,26 +6,6 @@ Certain attribute names are reserved exclusively for specific purposes. Please u
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The following attributes names are reserved and must be given using `ProtocolComponent.static_att`. These attributes MUST be immutable. If it can ever change, it should be given as a state attribute (see below) for this component id.
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The following attributes names are reserved and must be given using `ProtocolComponent.static_att`. These attributes MUST be immutable. If it can ever change, it should be given as a state attribute (see below) for this component id.
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- ### <u>**pool_id**</u>
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#### Description
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The `pool_id` static attribute is used to specify the identifier of the pool when it differs from the `ProtocolComponent.id`. For example, Balancer pools have a component ID that corresponds to their contract address, and a separate pool ID used for registration on the Balancer Vault contract.
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#### Type
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This attribute value must be provided as a UTF-8 encoded string in bytes.
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#### Example Usage
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```rust
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Attribute {
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name: "pool_id".to_string(),
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value: format!("0x{}", hex::encode(pool_registered.pool_id)).as_bytes(),
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change: ChangeType::Creation.into(),
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}
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```
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- ### <u>**manual_updates**</u>
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- ### <u>**manual_updates**</u>
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#### Description
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#### Description
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@@ -48,6 +28,28 @@ change: ChangeType::Creation.into(),
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}
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}
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```
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```
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- ### <u>**pool_id**</u>
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#### Description
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The `pool_id` static attribute is used to specify the identifier of the pool when it differs from the `ProtocolComponent.id`. For example, Balancer pools have a component ID that corresponds to their contract address, and a separate pool ID used for registration on the Balancer Vault contract.
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**Notice**: In most of the cases, using `ProtocolComponent.id` directly is preferred over `pool_id`.
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#### Type
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This attribute value must be provided as a UTF-8 encoded string in bytes.
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#### Example Usage
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```rust
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Attribute {
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name: "pool_id".to_string(),
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value: format!("0x{}", hex::encode(pool_registered.pool_id)).as_bytes(),
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change: ChangeType::Creation.into(),
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}
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```
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## State Attributes
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## State Attributes
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The following attributes names are reserved and must be given using `EntityChanges`. Unlike [Static Attributes](#static-attributes), state attributes are used for dynamic attributes and are allowed to change at anytime.
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The following attributes names are reserved and must be given using `EntityChanges`. Unlike [Static Attributes](#static-attributes), state attributes are used for dynamic attributes and are allowed to change at anytime.
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