- Move all evm code inside evm directory - StrategyEncoder: - Kept StrategyEncoder trait but created a new one: EVMStrategyEncoder to implement encode_protocol_header (that is evm specific). - All StrategyEncoders implement both traits now - Renamed DefaultStrategySelector -> EVMStrategySelector - RouterEncoder: - Created a RouterEncoder trait and a EVMRouterEncoder that implements it - Moved utils inside evm directory as well - Renamed config.json -> executor_addresses.json and moved it to a higher config directory - Make alloy optional and dependent on the evm feature gate --- don't change below this line --- ENG-4075 <#DTT#>
82 lines
3.0 KiB
Rust
82 lines
3.0 KiB
Rust
use alloy_sol_types::SolValue;
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use anyhow::Error;
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use num_bigint::BigUint;
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use crate::encoding::{
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evm::utils::{encode_input, ple_encode},
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models::{NativeAction, Solution, Transaction, PROPELLER_ROUTER_ADDRESS},
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router_encoder::RouterEncoder,
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strategy_encoder::StrategySelector,
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user_approvals_manager::{Approval, UserApprovalsManager},
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};
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#[allow(dead_code)]
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pub struct EVMRouterEncoder<S: StrategySelector, A: UserApprovalsManager> {
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strategy_selector: S,
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approvals_manager: A,
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}
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#[allow(dead_code)]
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impl<S: StrategySelector, A: UserApprovalsManager> EVMRouterEncoder<S, A> {
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pub fn new(strategy_selector: S, approvals_manager: A) -> Self {
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EVMRouterEncoder { strategy_selector, approvals_manager }
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}
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}
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impl<S: StrategySelector, A: UserApprovalsManager> RouterEncoder<S, A> for EVMRouterEncoder<S, A> {
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fn encode_router_calldata(&self, solutions: Vec<Solution>) -> Result<Transaction, Error> {
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let _approvals_calldata = self.handle_approvals(&solutions)?; // TODO: where should we append this?
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let mut calldata_list: Vec<Vec<u8>> = Vec::new();
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let encode_for_batch_execute = solutions.len() > 1;
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let mut value = BigUint::ZERO;
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for solution in solutions.iter() {
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let exact_out = solution.exact_out;
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let straight_to_pool = solution.straight_to_pool;
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let strategy = self
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.strategy_selector
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.select_strategy(solution);
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let method_calldata = strategy.encode_strategy((*solution).clone())?;
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let contract_interaction = if encode_for_batch_execute {
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let args = (strategy.action_type(exact_out) as u16, method_calldata);
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args.abi_encode()
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} else if straight_to_pool {
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method_calldata
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} else {
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encode_input(strategy.selector(exact_out), method_calldata)
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};
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calldata_list.push(contract_interaction);
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if solution.native_action.clone().unwrap() == NativeAction::Wrap {
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value += solution.given_amount.clone();
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}
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}
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let data = if encode_for_batch_execute {
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let args = (false, ple_encode(calldata_list));
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encode_input("batchExecute(bytes)", args.abi_encode())
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} else {
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calldata_list[0].clone()
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};
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Ok(Transaction { data, value })
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}
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fn handle_approvals(&self, solutions: &[Solution]) -> Result<Vec<u8>, Error> {
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let mut approvals = Vec::new();
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for solution in solutions.iter() {
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approvals.push(Approval {
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token: solution.given_token.clone(),
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spender: solution
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.router_address
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.clone()
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.unwrap_or(PROPELLER_ROUTER_ADDRESS.clone()),
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amount: solution.given_amount.clone(),
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owner: solution.sender.clone(),
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});
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}
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Ok(self
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.approvals_manager
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.encode_approvals(approvals))
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}
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}
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