- This way this chain object contains everything we need, we don't need to worry about doing any transformation or calling any supplementary functions inside any of the encoders
- Needed to move our new Chain object to a higher level since this is used in the higher-level encoder traits. This required some weird default values in the constants in order to avoid using alloy's hex literal. I could have instead opted to make Bytes parse a string I think, though this would mean possibly returning an error at the constants level, which is not nice either.
Question:
- Do we want the user to be in charge of passing the native and wrapped token every single time? This may be a bit annoying for the user. For now, I have defaulted to those in constants.rs, this would take 5 mins to remove though if you don't like it, and it would get rid of this complicated bytes initialization.
Validates:
- Proper sequence of input, output, and first/last swap tokens for wrap/unwrap cases
- All solutions contain at least one swap
- Only exact in solutions are inputted (since we don't yet support exact out)
- Move all evm code inside evm directory
- StrategyEncoder:
- Kept StrategyEncoder trait but created a new one: EVMStrategyEncoder to implement encode_protocol_header (that is evm specific).
- All StrategyEncoders implement both traits now
- Renamed DefaultStrategySelector -> EVMStrategySelector
- RouterEncoder:
- Created a RouterEncoder trait and a EVMRouterEncoder that implements it
- Moved utils inside evm directory as well
- Renamed config.json -> executor_addresses.json and moved it to a higher config directory
- Make alloy optional and dependent on the evm feature gate
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ENG-4075 <#DTT#>