feat: Add evm feature gate

- Move all evm code inside evm directory
- StrategyEncoder:
  - Kept StrategyEncoder trait but created a new one: EVMStrategyEncoder to implement encode_protocol_header (that is evm specific).
  - All StrategyEncoders implement both traits now
  - Renamed DefaultStrategySelector -> EVMStrategySelector
- RouterEncoder:
  - Created a RouterEncoder trait and a EVMRouterEncoder that implements it
- Moved utils inside evm directory as well
- Renamed config.json -> executor_addresses.json and moved it to a higher config directory
- Make alloy optional and dependent on the evm feature gate

--- don't change below this line ---
ENG-4075 <#DTT#>
This commit is contained in:
Diana Carvalho
2025-01-17 12:51:37 +00:00
parent 1d3ac22087
commit 6c6ba21894
22 changed files with 346 additions and 299 deletions

54
src/encoding/evm/utils.rs Normal file
View File

@@ -0,0 +1,54 @@
use alloy_primitives::{Address, Keccak256, U256};
use alloy_sol_types::SolValue;
use anyhow::Error;
use num_bigint::BigUint;
use tycho_core::Bytes;
/// Safely converts a `Bytes` object to an `Address` object.
///
/// Checks the length of the `Bytes` before attempting to convert, and returns a `SimulationError`
/// if not 20 bytes long.
pub fn bytes_to_address(address: &Bytes) -> Result<Address, Error> {
if address.len() == 20 {
Ok(Address::from_slice(address))
} else {
Err(anyhow::format_err!("Invalid ERC20 token address: {:?}", address))
}
}
pub fn biguint_to_u256(value: &BigUint) -> U256 {
let bytes = value.to_bytes_be();
U256::from_be_slice(&bytes)
}
pub fn ple_encode(action_data_array: Vec<Vec<u8>>) -> Vec<u8> {
let mut encoded_action_data: Vec<u8> = Vec::new();
for action_data in action_data_array {
let args = (encoded_action_data, action_data.len() as u16, action_data);
encoded_action_data = args.abi_encode();
}
encoded_action_data
}
#[allow(dead_code)]
pub fn encode_input(selector: &str, mut encoded_args: Vec<u8>) -> Vec<u8> {
let mut hasher = Keccak256::new();
hasher.update(selector.as_bytes());
let selector_bytes = &hasher.finalize()[..4];
let mut call_data = selector_bytes.to_vec();
// Remove extra prefix if present (32 bytes for dynamic data)
// Alloy encoding is including a prefix for dynamic data indicating the offset or length
// but at this point we don't want that
if encoded_args.len() > 32 &&
encoded_args[..32] ==
[0u8; 31]
.into_iter()
.chain([32].to_vec())
.collect::<Vec<u8>>()
{
encoded_args = encoded_args[32..].to_vec();
}
call_data.extend(encoded_args);
call_data
}