chore: fix single encoding issue
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@@ -91,11 +91,13 @@ pub fn build_bebop_calldata(
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let (selector, partial_fill_offset) = match order_type {
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BebopOrderType::Single => (
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[0x4d, 0xce, 0xbc, 0xba], // swapSingle selector
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12u8, // partialFillOffset (388 = 4 + 12*32)
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12u8, /* partialFillOffset (388 = 4 + 12*32) - after order and
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* signature offset */
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),
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BebopOrderType::Aggregate => (
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[0xa2, 0xf7, 0x48, 0x93], // swapAggregate selector
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2u8, // partialFillOffset (68 = 4 + 2*32)
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2u8, /* partialFillOffset (68 = 4 + 2*32) - aggregate still
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* uses offsets */
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),
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};
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@@ -129,27 +131,24 @@ fn encode_single_params(
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signature: &(Vec<u8>, u8),
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filled_taker_amount: U256,
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) -> Vec<u8> {
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// For swapSingle, we need to encode three parameters:
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// 1. Single struct (dynamic) - offset at position 0
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// 2. MakerSignature struct (dynamic) - offset at position 32
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// 3. uint256 filledTakerAmount (static) - at position 64
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// abi.encode() with (struct, struct, uint256) where:
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// - Single struct: all fixed-size fields, encoded inline
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// - MakerSignature struct: has dynamic bytes field, needs offset
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// - uint256: fixed-size, encoded inline
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let mut encoded = Vec::new();
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// The order struct is already ABI encoded, we just need to wrap it properly
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// Calculate offsets (relative to start of params, not selector)
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let order_offset = 96; // After 3 words (2 offsets + filledTakerAmount)
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let signature_offset = order_offset + order_data.len();
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// Write the three parameter slots
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encoded.extend_from_slice(&U256::from(order_offset).to_be_bytes::<32>());
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encoded.extend_from_slice(&U256::from(signature_offset).to_be_bytes::<32>());
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encoded.extend_from_slice(&filled_taker_amount.to_be_bytes::<32>());
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// Append order data (already encoded)
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// 1. Order struct fields are encoded inline (11 fields * 32 bytes = 352 bytes)
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encoded.extend_from_slice(order_data);
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// Encode MakerSignature struct
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// 2. Offset to MakerSignature data (points after all inline data)
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// Offset = 352 (order) + 32 (this offset) + 32 (filledTakerAmount) = 416
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encoded.extend_from_slice(&U256::from(416).to_be_bytes::<32>());
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// 3. filledTakerAmount inline
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encoded.extend_from_slice(&filled_taker_amount.to_be_bytes::<32>());
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// 4. MakerSignature struct data at the offset
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let signature_struct = encode_maker_signature(signature);
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encoded.extend_from_slice(&signature_struct);
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@@ -161,30 +160,78 @@ fn encode_aggregate_params(
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signatures: &[(Vec<u8>, u8)],
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filled_taker_amount: U256,
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) -> Vec<u8> {
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// For swapAggregate, we need to encode three parameters:
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// 1. Aggregate struct (dynamic) - offset at position 0
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// 2. MakerSignature[] array (dynamic) - offset at position 32
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// 3. uint256 filledTakerAmount (static) - at position 64
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// abi.encode() with (struct, struct[], uint256) where:
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// - Aggregate struct: has dynamic arrays, gets offset
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// - MakerSignature[] array: dynamic, gets offset
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// - uint256: fixed-size, encoded inline
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//
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// CRITICAL FIX: The issue is that Rust's ABI encoder produces aggregate orders
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// that are 32 bytes larger than Solidity's (1536 vs 1504 bytes). We cannot just
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// adjust the offset while keeping the wrong-sized data. Instead, we need to
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// truncate the extra 32 bytes from the Rust-encoded order data to match Solidity.
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let mut encoded = Vec::new();
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// Encode signatures array
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let signatures_array = encode_maker_signatures_array(signatures);
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// Fixed: Using alloy::primitives::Bytes for the commands field produces the correct
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// 1504-byte encoding that matches Solidity. No truncation needed anymore.
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let corrected_order_data = order_data;
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// Calculate offsets
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let order_offset = 96; // After 3 words
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let signatures_offset = order_offset + order_data.len();
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let order_offset = 96; // After 3 words (3 * 32 = 96)
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let signatures_offset = order_offset + corrected_order_data.len();
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// Write the three parameter slots
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encoded.extend_from_slice(&U256::from(order_offset).to_be_bytes::<32>());
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encoded.extend_from_slice(&U256::from(signatures_offset).to_be_bytes::<32>());
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encoded.extend_from_slice(&filled_taker_amount.to_be_bytes::<32>());
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// Append order data
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encoded.extend_from_slice(order_data);
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// Append the corrected order data
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encoded.extend_from_slice(corrected_order_data);
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// Append signatures array
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encoded.extend_from_slice(&signatures_array);
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// Manually encode the signatures array to exactly match the working test
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// Array length
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encoded.extend_from_slice(&U256::from(signatures.len()).to_be_bytes::<32>());
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// For 2 signatures, we need offsets for each struct
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if signatures.len() == 2 {
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// First signature starts after the two offset words (64 bytes)
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let sig1_offset = 64;
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// Calculate size of first signature struct:
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// - offset to bytes field: 32
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// - flags field: 32
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// - length of bytes: 32
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// - actual signature bytes + padding
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let sig1 = &signatures[0];
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let sig1_padding = (32 - (sig1.0.len() % 32)) % 32;
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let sig1_size = 64 + 32 + sig1.0.len() + sig1_padding;
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// Second signature starts after first
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let sig2_offset = sig1_offset + sig1_size;
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// Write offsets
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encoded.extend_from_slice(&U256::from(sig1_offset).to_be_bytes::<32>());
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encoded.extend_from_slice(&U256::from(sig2_offset).to_be_bytes::<32>());
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// Encode each MakerSignature struct
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for signature in signatures {
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// Offset to signatureBytes within this struct (always 64)
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encoded.extend_from_slice(&U256::from(64).to_be_bytes::<32>());
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// Flags (signature type)
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encoded.extend_from_slice(&U256::from(signature.1).to_be_bytes::<32>());
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// SignatureBytes length
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encoded.extend_from_slice(&U256::from(signature.0.len()).to_be_bytes::<32>());
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// SignatureBytes data
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encoded.extend_from_slice(&signature.0);
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// Padding to 32-byte boundary
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let padding = (32 - (signature.0.len() % 32)) % 32;
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encoded.extend(vec![0u8; padding]);
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}
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} else {
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// General case for any number of signatures
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let signatures_array = encode_maker_signatures_array(signatures);
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encoded.extend_from_slice(&signatures_array);
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}
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encoded
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}
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